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CVG @ ETHZ -

CVG @ ETHZ -

This is a work in progress.   C++, openFrameworks, Kinect.  For more info on this project, please see http://www.zeropointnine.com/blog/kinect-pcv.

This is a work in progress. C++, openFrameworks, Kinect. For more info on this project, please see http://www.zeropointnine.com/blog/kinect-pcv.

Make a 3D scanner with Raspberry Pi and Kinect http://www.mariolukas.de/2015/04/proof-of-concept-3d-scanner-with-kinect-and-raspberry-pi2

Make a 3D scanner with Raspberry Pi and Kinect http://www.mariolukas.de/2015/04/proof-of-concept-3d-scanner-with-kinect-and-raspberry-pi2

The mobile Kinect cam

The mobile Kinect cam

“Be the bird” - Installation where users retrieve  information through full body motion.  The Kinect camera is used for tracking the users in 3D space. That allows them to control the birds with their body and interact in a unique and playful way.

“Be the bird” - Installation where users retrieve information through full body motion. The Kinect camera is used for tracking the users in 3D space. That allows them to control the birds with their body and interact in a unique and playful way.

Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

EGO – Between the real and symbolic

Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

‘You Fade To Light’ is is an interactive media installation that provokes a kinesthetic dialogue between the viewer and their very own mirror image. The work encourages the audience to physically and intuitively experience the creation of light itself.

‘You Fade To Light’ is is an interactive media installation that provokes a kinesthetic dialogue between the viewer and their very own mirror image. The work encourages the audience to physically and intuitively experience the creation of light itself.

developed in openFrameworks. www.glitchbeam.com

developed in openFrameworks. www.glitchbeam.com

http://www.creativeapplications.net/processing/kinect-physics-tutorial-for-processing/#    CAN Kinect Physics Tutorial by Amnon Owed. Kinect Physics Tutorial for CreativeApplications.net    Kinect and Processing

http://www.creativeapplications.net/processing/kinect-physics-tutorial-for-processing/# CAN Kinect Physics Tutorial by Amnon Owed. Kinect Physics Tutorial for CreativeApplications.net Kinect and Processing

TouchDesigner Kinect TOP Tutorial 1 (uncut recording) - YouTube

TouchDesigner Kinect TOP Tutorial 1 (uncut recording) - YouTube

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