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3d modelle

Collection by Minidstylk

272 
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180 
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Sculpting

61 Pins
  Character Rigging, Zbrush Character, 3d Model Character, Character Modeling, Zbrush Tutorial, 3d Tutorial, Face Topology, Human Knee, 3d Anatomy

📌Human knee topology

Hi there. I admire with 3d and digital art. Here I collect some of my works and would like to get some feedback to improve my skills.

  Maya Modeling, Modeling Tips, 3d Model Character, Character Modeling, Face Topology, Facial Anatomy, Art Periods, Sketches Of Love, Blender Tutorial

表情が動くモデルを作ってみる1 モデリングからリギングとスキニングまで

faceRigはブレンドシェイプ・MMDで言う頂点モーフは使えないので表情はボーン駆動で行う ボーンは回転・移動が可能・拡大縮小不可なのを留意 モデルをこちらからお借りして 動かしやすいようにリトポロジ それっぽいスペキュラも適用 これにリグを適用する リストから最終的に使いたいアニメを選んで必要なだけ作る 数が多いと動かすのも手間なのでなるべく少なく しかし十分動かせる数は確保する 参考までにプロジェクト弁当のフェイスリグ おでこ 眉3 眼2 瞼上下で2 頬2 鼻中と横 口上左下で3 耳 舌2 faceRigのサンプルの基地外じみた数に比べると大人しめだが SLだとそれほどカメラを寄せないので十分か まず眉毛 ヤマネコさんには眉毛が無いので変わりに耳を動かす 対のアニメがニセットあるので二本 次に眼 眼球に一本 横長の目なので瞼は多めに上下とも三本 端に一本づつ 鼻は細かく動かさないので一本 髭用に一本 頬は広いので三本 口は一番重要なので頑張る アゴの根本に一本、アゴ先にも一本 舌は作ってないのでゼロ 真ん中上下に一本づつ 端は細かく変形させる必要があるので三本…

  Blender Character Modeling, 3d Model Character, Polygon Modeling, 3ds Max Tutorials, Vfx Tutorial, Hard Surface Modeling, Blender Tutorial, 3d Mesh, 3d Modelle

📌Creating an octagon hole in the mesh

Hi there. I admire with 3d and digital art. Here I collect some of my works and would like to get some feedback to improve my skills.

Fly fiat 1500 by carmine napolitano automobile rubber car wheel tire and rim wireframe low poly mesh vector illustration auto service repair concept ad tire rim wireframe wheel automobile ad Zbrush, Environment Concept Art, Environment Design, 3d Design, Game Design, Motion Design, Models Men, Maya Modeling, 3d Cinema

FLYING FIAT 1500 von Carmi - Haus How to Crafts

FLYING FIAT 1500 by Carmine Napolitano | Transport | 3D | CGSociety FLYING FIAT 1500 von Carmine Napolitano | Transport …

  Character Modeling, 3d Character, Character Design, Zbrush, Face Topology, 3d Sketch, 3d Human, Anatomy Models, Blender Tutorial

Blenderでモデリング(下半身):In MMD Life

下半身も作っていきます。どうやって作るかちょっと悩んだのですが まずお腹の中心を股下まで伸ばします。 ループカットで辺を増やして調整します。 同様にお尻の方も中心を伸ばします。 お腹側とつなげて調整し

Blender_model&render Recipes food making Blender 3d, Blender Models, Zbrush, Motion Design, 3d Design, Game Design, Mixer, Ninja Professional Blender, Inkscape Tutorials

♥• blender3d.com.ua/… •52♥3 tousend…

•♥• blender3d.com.ua/... •52♥3 tousend... - #blender3dcomua #material #tousend

male hero low poly base mesh in t-pose model max obj fbx ma mb can find max and more on our website.male hero l. Blender 3d, Blender Models, Tutorial Zbrush, 3d Max Tutorial, Maya Modeling, Modeling Tips, 3d Model Character, Character Art, Blender Character Modeling

Schule 3D-Grafik | Wissende Schule - Irene Ellison Blogs

Schule 3D-Grafik | Wissende Schule - #grafik #schule #wissende - #Irene's3DAnimation

Topology Vegan Coleslaw vegan oil and vinegar coleslaw Blender 3d, Level Design, 3d Design, Game Design, 3d Model Character, Character Modeling, Character Design, Character Concept, Maya Modeling

Modélisation Organique

Modélisation organique Bob Hairstyles african american braided bob hairstyles

male hero low poly base mesh in t-pose model low-poly max obj fbx ma . - male hero low poly base mesh in t-pose model low-poly max obj fbx ma mb 14 - Blender 3d, Blender Models, Character Design Cartoon, 3d Model Character, Game Character, Character Concept, Blender Character Modeling, Maya Modeling, Modeling Tips

Male Hero Low Poly Base Mesh in T-Pose | 3D model

Model available for download in # format Visit CGTrader and browse more than 1 million 3D models, including 3D print and real-time assets

zbrush tips modeling / zbrush tips + zbrush tips and techniques + zbrush tips modeling + zbrush tips tricks Zbrush Character, 3d Model Character, Character Concept, Character Art, Blender Character Modeling, Modelos Low Poly, Modelos 3d, Tutorial Zbrush, 3d Tutorial

Life Style Digital Tips

Good reference on how to block out characters. Remember, if your taking more than thirty minutes to block out what youre doing, youre going to be taking too much time.