Been working on my C and OpenGL DOOM engine and needed a break. Decided to replicate the DOS end game text screen. Data is read directly from ENDOOM lump of the WAD file and rendered to a win32 console window.
theme: working population // colour: blue + white + orange // type: minimalistic. If you like UX, design, or design thinking, check out theuxblog.com podcast https://itunes.apple.com/us/podcast/ux-blog-user-experience-design/id1127946001?mt=2