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Environments

Boundless wild CG worlds.
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279 Pins
 3y
Collection by
Jonah Pankonin took the UE4 Modular Environments course at CGMA and did a breakdown of his library scene made during the studies.
How to Level Design: Overview by Charles Kucharzak

Level Design

2 Pins
Laika Entertainment Art Style: Shape Language and Form

shape

1 Pin
New Approach to Recoloring from Adobe - SIGGRAPH Research
Rainy Day by Branimira Yordanova: Color Study
WoW-Inspired Magic Scene by Leah Jackson: Color Exploration

Color

3 Pins
Modular Gun Deck in UE4 by Melisa Cetinalp: Dirt Decals

Decals

1 Pin
Shabby Back Alley by Maarten Hof"Composition
Well-Balanced Environments with Brie Gibson: Composition

Composition

2 Pins
Alex Zemskov prepared a detailed breakdown of his environment fan art inspired by Cowboy Bebop: blockout, painting, skybox creation, lighting, and more.

Skyboxes

1 Pin
Quixel’s photorealistic cinematic short “Rebirth” debuted during Epic’s “State of Unreal” GDC opening session, showcasing an unprecedented level of photorealistic features built with Unreal Engine 4.21.
Quixel’s photorealistic cinematic short “Rebirth” debuted during Epic’s “State of Unreal” GDC opening session, showcasing an unprecedented level of photorealistic features built with Unreal Engine 4.21. The short was created by three artists at the company known for its photogrammetry expertise using its Megascans 2D and 3D physically-based asset library.

Cinematic

2 Pins
Scene progression by Giselle Valenzuela (blockout-modeling-texturing)
Scene progression by Giselle Valenzuela
Scene progression by Giselle Valenzuela

game environments

23 Pins
Realistic Mountain Scenes with World Machine and UE4 by Michael Di Lonardo
CGMA Student Project: Rural Chinese Environment by Jiaming Chen
Abandoned Train  in UE4 by Michael Gerard

Nature

26 Pins
Crafting a Stylized Diorama with Maya & 3D Coat
3D Cel-Shaded Teapot House by Kassondra Krahn
3D Cel-Shaded Teapot House by Kassondra Krahn

stylized

31 Pins
Fluorescence: Blockout, Decals, Light and Video
A Sci-Fi Room by Thorsten Ruploh: Blueprint, Lighting, Vegetation
Identity Theft by Jared Fischler

sci-fi

29 Pins
Upgrading Landscapes with Brushify
Select Height node in World Machine
Free Terrain Heightmaps for Unity and UE4

Terrain Creation

6 Pins
Photogrammetry in Environment Design
Lowpoly modular kit
Sci-Fi Library in UE4: modular elements

Modular Sets

6 Pins
Creating an Old Classroom in UE4: Blockout
Scene Inspired by Dungeon & Dragons by Ilya Pavlov: Blockout
Winter Scene by Mauriccio Torres: Blockout

Blockout

8 Pins
Using Ray-Tracing in ArchViz
A Look into Archviz in Blender from George Turmanidze
A Look into Archviz in Blender

ArchViz

9 Pins
Similar ideas popular now
Environmental Art
Jonah Pankonin took the UE4 Modular Environments course at CGMA and did a breakdown of his library scene made during the studies. Lighting Setups, Cool Lighting, Abandoned Library, Sub D, Library Inspiration, Old Library, Game Environment, Toolbag, Ambient Occlusion
Jonah Pankonin took the UE4 Modular Environments course at CGMA and did a breakdown of his library scene made during the studies.
Creating an Old Classroom in UE4: Blockout General Lighting, Computer Science University, Image Channel, Unreal Engine 4, Technical Artist, House Games, Game Props, Point Light
Creating an Old Classroom in UE4: Blockout
Creating an Old Classroom in UE4 with Lucian Stroiny Life Is Strange, A Separate Peace, Classroom Background, Anime Classroom
Creating an Old Classroom in UE4 with Lucian Stroiny
New Approach to Recoloring from Adobe - SIGGRAPH Research Vector Graphics, Vector Art, Kaliningrad, Art Programs, Environmental Art, Recolor, Approach, Adobe, Character Art
New Approach to Recoloring from Adobe - SIGGRAPH Research
Upgrading Landscapes with Brushify
Ilya Plotnikov animated Simon Stålenhag’s world from The Electric State
Making a Steampunk Lab in UE4: Modeling & Texturing Game Concept, Concept Art, Steam Generator, Artist Interview, Diversify, Cg Art, Steampunk Art, 3d Artist
Making a Steampunk Lab in UE4: Modeling & Texturing
Laika Entertainment Art Style: Shape Language and Form Ringling College, The Foster, Wonky, College Art, Game Design, Game Art, Style Guides, Art Style, Creepy
Laika Entertainment Art Style: Shape Language and Form
Scene progression by Giselle Valenzuela (blockout-modeling-texturing) Blender 3d, Environment Concept Art, Art Reference Photos, Giselle, Building Design
Scene progression by Giselle Valenzuela (blockout-modeling-texturing)
Scene progression by Giselle Valenzuela Conception 3d, Model Paint, Interior Concept, Materials And Textures, Studio Lighting, Game Development, Surface Textures
Scene progression by Giselle Valenzuela
Scene progression by Giselle Valenzuela
Scene progression by Giselle Valenzuela
A Look into Archviz in Blender from George Turmanidze Light Images, House Design, Apartment, Interior, Kitchen, George, Home Decor, Cooking, Decoration Home
A Look into Archviz in Blender from George Turmanidze
Photogrammetry in Environment Design
Making a Photorealistic 3D Scene with Megascans Photoshop Rendering, Blender Tutorial, Cyberpunk City, Base Image, Google Street View
Making a Photorealistic 3D Scene with Megascans
Making a Procedural Citadel in Houdini with Nikola Damjanov 3d Landscape, Landscape Concept, Fantasy Landscape, Scenery Wallpaper, Art Wallpaper, Houdini Poster, Fantasy Art Landscapes, Citadel
Making a Procedural Citadel in Houdini with Nikola Damjanov
Broken Ritual: Modular Castle & Rubble Rig Rim Light, Dramatic Lighting, Uvs, Opacity, Ritual, Monument Valley, Modular
Broken Ritual: Modular Castle & Rubble Rig
Crafting a Stylized Diorama with Maya & 3D Coat Fantasy Rooms, Fantasy Art, 3d Coat, Hand Painted Textures
Crafting a Stylized Diorama with Maya & 3D Coat
Creating an Immersive Japanese Environment in UE4 with Benjamin Stefanyszyn and Jack Gathercole University Of Hertfordshire, Gate House, Our Environment, Unique Houses, Pre Production, Bitmap
Creating an Immersive Japanese Environment in UE4 with Benjamin Stefanyszyn and Jack Gathercole
Old London by Ivanna Liittschwager: Combining Modularity & Hand-Sculpting Street Curb, Asian History, British History, Green River, Sketch A Day, Bachelor Of Fine Arts, Old London
Old London by Ivanna Liittschwager: Combining Modularity & Hand-Sculpting
3D Cel-Shaded Teapot House by Kassondra Krahn Surface Modeling, Bouncing Light, Wooden Gates, Low Poly Models, Wood Planks
3D Cel-Shaded Teapot House by Kassondra Krahn
3D Cel-Shaded Teapot House by Kassondra Krahn Shade House, Craft Show Ideas
3D Cel-Shaded Teapot House by Kassondra Krahn